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Belgian Amiga Club - ADF Collection
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BS1 part 60.zip
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BS1 part 60
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LSD 29.adf
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TitusTheFox.doc.pp
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TitusTheFox.doc
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1990-09-07
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238 lines
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-===========================================-
T I T U S T H E F O X F R O M T I T U S
TO MARRAKECH AND BACK
-===========================================-
CRACKED BY NEMESIS
DOC'S TYPED BY : R U D I
-----------------------------------------------------------------------------
-===============-
C O N T R O L S
-===============-
LOSE A LIFE F1
GAME OVER F2
STATUS SCREEN F4
MUSIC ON/OFF F5
SOUND EFFECTS ON/OFF F6
SOUND FILTER ON/OFF F7
PAUSE P
| JOYSTICK | KEYBOARD |
.----------------------+-----------------------+-----------------------------+
|GO UP / JUMP | UP | UP ARROW / Q |
|GO DOWN / DUCK | DOWN | DOWN ARROW / A |
|GO LEFT | LEFT | LEFT ARROW / L |
|GO RIGHT | RIGHT | RIGHT ARROW / M |
|THROW AN OBJECT | FIRE BUTTON | SPACE BAR / ENTER |
|PIK UP AN OBJECT / | DOWN + FIRE BUTTON | DOWN ARROW + SPACE / ENTER|
|PLACE AN OBJECT | | |
|ENTER SECRET PASSAGES | DOWN | DOWN ARROW |
| | (AFTER A FEW SEC.) | (AFTER A FEW SEC.) |
`----------------------------------------------------------------------------'
DEPENDING ON THE SITUATION IN THE GAME, THE ABOVE INSTRUCTIONS MAY HAVE OTHER
FUNCTIONS.
THE FUNCTION KEY F10 DIVIDES THE GAME SPEED BY 2. THIS MAKES THE GAME EASIER
AT CERTAIN POINTS. TO RETURN TO NORMAL SPEED, PRESS THE F10 KEY A SECOND TIME.
THE KEYS 4 & 6 (NUMERIC KEYPAD) ADJUST THE SCROLLING, ENABLING YOU HAVE A
TOTAL OVERVIEW OF THE SITUATION.
-=========-
S T O R Y
-=========-
HI GUYS, MY NAME IS TITUS. MY LIANCEE FOXY WAS SENT TO THE SAHARA DESERT FOR
FOX & LOCKS MAGAZINE. THIS REPUTABLE PUBLICATION HAD SENT HER ON AN ASSIGNMENT TO
INVESTIGATE THAT VERY RARE SPECIES - THE DESERT FOX. HOWEVER, DURING A
NOCTURNAL PHOTO SESSION, SHE WAS SUDDENLY ATTACKED AND KIDNAPPED BY BANDITS.
SHE IS NOW AN UNWILLING CONCUBINE IN THE HAREM OF THE KNIGHTS OF SHAH HASSAN.
ALTHROUGHT THIS MAY SOUND DANGEROUS AND FULL DUNGEONS AND DAGGERS, I DON'T
HAVE A CHOICE. I MUST SET UPON MY JOURNEY AND RESCUE MY IMPRISONED VIXEN.
-=================================-
O P E R A T I N G T H E G A M E
-=================================-
START & PASSWORDS
-----------------
AFTER THE TITLE SCREEN YOU HAVE TWO POSSIBILITIES OF PLAY
START A NEW GAME (START). THIS OPTION IS CHOSEN IF YOU ARE PLAYING FOR THE
FIRST TIME OR IF YOU WANT TO START FROM THE BEGINNINGOF THE GAME.
ENTER A SPECIFIC CODE (PASSWORD). THIS ENABLES YOU TO START FROM THE
BEGINNING OF A DESIRED LEVEL. THE CODE FOR A PARTICULAR LEVEL IS OBTAINED
WHNE YOU COME ACROSS THE MAGIC LANTERN BONUS FOR THAT LEVEL. ON FINDING THIS
LANTERN, THE PROGRAMM GIVES YOU A CODE COMPOSED OF NUMBERS AND LETTERS
ENTER THE DESIRED NUMBER ON THE KEYBOARD
LIVES
-----
THE FUNCTION KEY F4 CALLS UP A SCREEN INDICATING THE NUMBER OF LIVES YOU
HAVE (SEE THE QUICK START CARD FOR MORE DETAILS). EACH GAME IS PLAYING
WITH 3 LIVES (2 PLUS THE ONE IN PLAY). THIS SCREEN ALSO INDICATES YOUR EXTRA
BONUSES. TO RETURN TO THE GAME PRESS THE F4 KEY A SECOND TIME
ENERGY
------
A LIFE IS DIVIDED INTO 16 POINTS WHICH ARE REPRESENTED BY THE ENERGY BAR.
YOU LOSE TWO ENERGY POINTS EACH TIME YOU COLLIDE WITH AN ENEMY OR WHEN YOU
HIT A TRAP E.G. STALACITES. YOU CAN INCREASE YOUR ENERGY BY 1 POINT WHEN YOU
COLLECT 1 BONUS. IF YOU FIND YOURSELF IN A VERY STICKY SITUATION, YOU MAY
VOLUNTARILY LOSE A LIFE BY PRESSING F1 KEY. IN THIS INSTANCE YOU CONTINUE
FROM THE PREVIOS STARTING POINT (SEE *BONUS* SECTION)
-===============-
C O M M A N D S
-===============-
TITUS THE FOX FOLLOWS THE JOYSTICK COMMANDS (LEFT, RIGHT, UP, DOWN). TO SQUAT
DOWN, MOVE THE JOYSTICK DOWNWARDS. YOU CAN ALSO MAKE HIM CRAWL BY HOLDING
THE JOYSTICK DOWNWARDS AND PUSHING IN EITHER DIRECTION (LEFT OR RIGHT). TO
JUMP OVER AN OBSTACLE, PUSH THE JOYSTICK DIAGONALY (UP/LEFT OR IP/RIGHT) THUS
JUMPING IN THE CORRESPONDING DIRECTION. IT IS ALSO POSSIBLE TO CHANGE
DIRECTION WHILE JUMPING. BOTH THE HEIGHT AND LENGHT OF THE JUMP ARE
PROPORTIONAL TO THE TIMELENGHT OF THE JOYSTICK MOVEMENT. TO ENTER ROOMS OR
SECRET PASSAGES, PLACE TITUS THE FOX IN FRONT OF THE ENTRANCE, MOVE THE
JOYSTICK DOWNWARDS AND WAIT A MOMENT. YOU SHOULD NOTE THAT EACH LEVEL HAS
MANY HIDDEN ROOMS WITH EXTRA BONUSES ONLY ACCESSIBLE THROUGHT SECRET
PASSAGES - AND IT'S UP TO YOU TO DISCOVER THESE.
-=============-
O B J E C T S
-=============-
A LARGE CHOICE OF OBJECTS (EACH WITH IS OWN CHARACTERISTICS) IS SCATTERED
AROUND EACH LEVEL TO HELP YOU OVERCOME BOTH BARRIERS AND YOUR ADVERSARIES.
TO PICK UP AN OBJECT
--------------------
PLACE TITUS THE FOX IN FRONT OF AN OBJECT WITHOUT CLIMBING ON TOP OF IT.
MOVE THE JOYSTICK DOWNWARDS AND PRESS THE FIRE BUTTON. NOW YOU CAN PICK UP
THE OBJECT AND MOVE AROUND WITH IT. NOTE THAT IT IS NOT POSSIBLE TO ACCESS A
SECRET PASSAGE WHEN HOLDING OBJECT.
PLACING OBJECTS
---------------
CERTAIN OBJECTS CAN BE PLACED ON TOP OF EACH OTHER IN ORDER TO HELP YOU
OVERCOME DIFFERENT TRAPS. TO PLACE AN OBJECT, MOVE THE JOYSTICK DOWNWARDS
AND PRESS THE FIRE BUTTON. IT IS POSSIBLE TO USE THIS OBJECT AGAIN.
THROWNING OBJECTS
-----------------
TITUS THE FOX CAN ALSO THROW OBJECTS TO BUMP-OFF HIS ENEMIES. IN ORDER TO DO
THIS, PLACE YOURSELF IN FRONT OF AN ENEMY AND PRESS THE FIRE BUTTON. THE
OBJECT IS FIRED IN THE DIRECTION OF ITS TARGET. WITH FEW EXCEPTIONS, IT IS
DIFFICULT TO RETRIEVE OBJECTS ONCE THEY HAVE BEEN THROW. NOTE THAT, IN THE
INTEREST OF YOUR HEALTH, IT IS SOMETIMES DANGEROUS TO THROW OBJECTS UPWARDS.
TITUS THE FOX ALSO USED THE *COYOTE APPROACH*, NAMELY DROPPING OBJECTS ON TOP
OF ENEMIES. T ACHIEVE THIS, PLACE YOURSELF ON AN UPPER LEVEL WITH AN OBJECT
AND RELEASE IT.
-============================-
S P E C I A L O B J E C T S
-============================-
THE BALL, SPRING, SKATEBOARD ETC. ARE SPECIAL OBJECTS WHICH ENABLE YOU TO
REACH POINTS ON THE MAPS WHICH WOULD OTHERWISE BE IN ACCESSIBLE.
THE ANVIL, SAFE AND OTHER HEAVY INSTRUMENTS; IF YOU DROP THEM FROM A HEIGHT
THEY PASS BEYOND CERTAIN BOUNDARIES. IT'S UP TO YOU TO FIND THE HIDDEN
BENEFITS.
THE BOWLING BALL; WHEN THROWN, THIS OBJECT CROSSES THE SCREEN ELIMINATING ALL
ENEMIES IN ITS PATH.
-==========================-
G E T T I N G A R O U N D
-==========================-
THE 3 FOLLOWING FORMS OF TRANSPORT ARE AVAILABLE ON VARIOUS LEVELS
THE GOLDEN SCOOTER ALLOWS YOU TO ADVANCE QUICKLY TO YOUR NEXT DESTINATION.
HOWEVER, FAST REFLEXES ARE NEEDED IF YOU WANT TO AVOID COSTLY ACCIDENTS.
THE SKATEBOARD WILL TURN YOU INTO A PUBLIC-ENEMY-NUMBER-1. IT WILL PUT YOUR
ENEMIES OFF THEIR GUARD AND IT SPEEDS THING UP JUST ALL THE RIGHT MOMENT.
THE MAGIC CARPET ENABLES YOU TO GLIDE OVER ENEMIES, BUILDINGS AND ALL
OBSTACLES THAT MIGHT BLOCK YOUR PATH. ALL YOU DO IS THROW IT FROM A HEIGHT
AND JUMP ON.
-=========-
B O N U S
-=========-
YOU WILL FIND BONUS POINTS SCATTERED AROUND THE DIFFERENT LEVELS OF THE GAME
AND IF YOU GO EXPLORING, YOU MAY FIND HIDDEN ROOMS FULL OF EXTRA POINTS ....
1 BONUS IS WORTH 1 POINT ON THE ENERGY BAR. ONCE YOUR ENERGY BAR IS FULL,
ADDITIONAL BONUSES ARE STILL CLOCKED UP ON A SECOND COUNTER. AT THE END OF
EACH LEVEL, YOU GAIN 1 LIFE FOR EVERY 10 EXTRA BONUSES. BY PRESSING THE F4
KEY, YOU CAN SEE THE NUMBER OF BONUSES ON THE SECOND COUNTER. NOTE THAT,
WITHIN THE SAME LEVEL, THE NUMBER OF EXTRA BONUSES NEVER DECRASES.
ANOTHER TYPE OF BONUS EXISTS IN THE FORM OF AN OIL LAMP (FOR DETAILS SEE
*START & PASSWORDS*).
YOU WILL ALSO FIND PADLOCK BONUSES ON EACH LEVEL. THESE DEFINE SECTIONS
WITHIN EACH LEVEL. PICKING UP A PADLOCK IS THE SAME COMPLETING ITS
CORRESPONDING SECTION. IF TITUS THE FOX LOSE A LIFE, THE GAME RESTART AT THE
LAST PADLOCK AND NOT THE BEGINNING OF THE LEVEL.
-=============-
E N E M I E S
-=============-
TIRUS THE FOX OFFERS YOU MORE THAN 50 ENEMIES. EACH HAS ITS OWN PARTICULAR
CHARACTERISTICS AND WILL RESPOND ACCORDINGLY AS YOU APPROACH. YOU ARE
ADVISED TO OBSERVE THESE FOES SO THAT YOU MAY AVOID THEIR ATTACKS.
THERE ARE SEVERAL DIFFERENT WAYS TO BUMP OFF YOUR ENEMIES. THE SIMPLEST
IS TO HIT HIM WITH AN OBJECT (SEE SECTION OBJECTS). WITH THE
*COYOTE APPROACH*, YOU CAN GET RID OF THESE EVIL BEINGS WITHOUT TOO MUCH RISK
(AGAIN SEE SECTION OBJECTS). IF YOU PREFER A DEFENSIVE APPROACH, THE BEST
SOLUTION IS TO JUMP OVER YOUR ADVERSY. THIS IS OFTEN THE QUICKEST METHOD
BUT YOU MUST BE A FAST MOVER TO SUCCEED. FOR THOSE OF YOU WHO ARE BRAVE, AN
INTERESTING ALTERNATIVE IS TO SNEAK UP ON HIM AN PICK HIM UP LIKE A RUSSIAN
WEIGHT LIFTER. YOU THEN KNOCK YOU CATCH INTO OBLIVION OR BUMP HIM OFF
ANOTHER ENEMY TO KILL TWO BIRDS WITH THE ONE STONE.
-=====================-
H I N T S & T I P S
-=====================-
1 - DON'T LOSE FAITH. THERE IS A SOLUTION TO EACH PUZZLE, IT'S JUST A MATTER
OF DEVELOPING THE RIGHT APPROACH.
2 - ALL TRAPS AND DIFFICULT PASSAGES CAN BE OVERCOME WITHOUT LOSING ENERGY.
AGAIN THIS IS A MATTER OF TECHNIQUE.
3 - IT IS SOMETIMES MORE ADVANTAGEOUS NOT TO GATHER ALL THE EXTRA BONUSES
AVAILABLE.
4 - THE OIL LAMP AND PADLOCK BONUSES ARE HIDDEN FROM TIME TO TIME.